FREE TO PLAY · NO INSTALL · TOP SCORES GET PAID

Shoot aliens.Top the board.Get paid.

Play shareware episode 1 of Duke Nukem 3D free in your browser. Every run is scored automatically. Top scorers get paid in SOL.

PLAYING NOW
1996
ORIGIN
6
LEVELS
ZERO
COST
WASM
ENGINE
01: THE BOARD

Live board

PLAYING NOW

No runs in this window yet. Finish a level and you are rank 1.

UPDATES LIVE · ONE BEST RUN PER PLAYER

02: PLAY

Play

Runs entirely in your browser. One click starts audio and mouse look.

03: WHAT THIS IS

What this is

The real shareware episode

Six levels of Duke Nukem 3D's 1996 shareware release, L.A. Meltdown, running via WebAssembly. Same maps, same monsters, same controls.

Points earn SOL

Finish a level and the server scores your run automatically. Top the leaderboard and you're eligible for a SOL payout from the token's creator fees.

Sign in to compete

Play anonymously any time. Sign in with X (we create a wallet for you) or connect a wallet you already own to appear on the board.

04: LORE

History

1996

Duke Nukem 3D ships. 3D Realms releases episode 1, L.A. Meltdown, as shareware: the same six levels you're playing here.

2003

3D Realms releases the Duke Nukem 3D engine source. The Build-engine descendants that followed eventually make a browser port possible.

2026

This project. The shareware client ported to WebAssembly with Belgian Chocolate Duke3D, wired to a live SOL leaderboard.

05: HOW IT WORKS

How it works

01

Sign in

With X: we create a wallet for you, and you can export its key any time. Or connect a wallet you already own.

02

Play

Episode 1, six levels, running in your browser. No install, no download.

03

Score

Finish a level and your kills, secrets and time are scored automatically. Points are computed on the server: the game only reports raw stats.

04

Get paid

Top the 1h, 6h or 24h board. Winners get paid in SOL, funded by the token's creator fees.

The formula, exactly

+10

PER KILL

Every confirmed kill, ten points.

+50

PER SECRET

Every secret found, fifty points, capped at the map's real secret count.

+5/s

TIME BONUS

Five points for every second you finish under the level's par time. E1L1's par is 1:45.

06: CONTROLS

Controls

This is the 1996 build. It is not WASD. Arrows move, Ctrl fires, and Space opens doors.

Move forward / back↑ / ↓
Turn left / right← / →
StrafeAlt (hold), or , and .
FireCtrl, or X
Open / use / doorsSpace
RunShift (hold), Caps Lock to toggle
JumpA
CrouchZ
Look up / downPage Up / Page Down
Weapons1 – 0
InventoryEnter, [ and ] to cycle
07: THE TOKEN

The token

Trading the token generates creator fees in SOL that fund the leaderboard’s prize pool. Holding it grants no gameplay or payout privilege: it funds prizes, it is not a ticket.

Mint address

dukexxxxxxxxxxxxxx1111111111111111111111pumpdukexxxx…1111pump
08: FAQ

Questions, answered plainly.